Call for Papers COLCOM 2020

Call for Papers COLCOM 2020

IEEE Colombia has chosen Cali as the venue for the 13th IEEE Colombian Conference on Communications and Computing COLCOM 2020. This conference is the most important in Colombia that aims to show the progress and development of the academic, scientific and industrial usage of the different areas of telecommunications and computing. In this version, the main subject is "Digital Transformation".
We hope that government, academy and industry will take active participation in IEEE COLCOM 2020. Papers will be reviewed by an international technical committee under the IEEE standard procedure. Accepted papers must be presented in oral sessions, which is mandatory to be published in the conference proceedings (IEEE Xplore database, including ISBN).

TOPICS FOR COMMUNICATIONS SYMPOSIUM

  • WIRELESS COMMUNICATIONS AND NETWORKING
    • Cellular systems, 4G, 5G and beyond
    • Wireless body area networks
    • Femtocell networks and traffic offloading
    • Wireless mesh networks
    • Flow and congestion control
    • Mobility, handoff, and location management
    • Advanced equalization, channel estimation, and synchronization
    • Modulation, coding, and diversity techniques
    • Antennas, smart antennas, and space-time processing
    • MIMO, multi-user MIMO, and massive MIMO
    • Cross-layer design and physical-layer based network issues
    • Radio resource allocation and interference management
  • CYBERSECURITY
    • Safety and security systems
    • Anonymity, anonymous communications
    • Authorization and access control
    • Availability and survivability of secure services and systems
    • Cloud and distributed applications security
    • Computer and network forensics
    • Cryptography (Cryptographic implementations for networking)
    • Firewall technologies; intrusion detection, localization, and prevention
    • Mobile and wireless networks security
    • Operating systems and applications security and analysis tools
    • Trust models and certificate handling
    • Virtual private networks and group security
    • Vulnerabilities, exploitation tools, and virus analysis
    • Web, e-commerce, and m-commerce security
  • IoT AND SMART CITIES
    • Future Internet Research Experimentation for Internet of Things
    • Machine to Machine (M2M) and cellular-based protocols for
    • Internet of Things
    • Cloud computing, Edge Computing / Fog Computing integration
    • with Internet of Things
    • Software Defined Networks or Network Functions Virtualization for
    • Internet of Things
    • Personal Area Networks for IoT
    • Smart healthcare and e-health systems
    • Smart buildings and smart homes
    • Smart education
    • Smart environment
    • Smart city for special needs
    • Smart Farming
    • QoS and QoE of smart city systems, applications, and services
    • Sensing, Actuating and IoT for smart cities
    • Industry 4.0
  • NEXT GENERATION NETWORKS
    • Converged networks and applications
    • Optical communications and networking
    • Future Internet and next-generation networking architectures
    • Network and services virtualization
    • Quality of Service (QoS) and Quality of Experience (QoE) Software
    • Defined Networking (SDN)
    • Network Functions Virtualization (NFV)
    • Software Defined Radio (SDR) and Cognitive Radio networks
    • Traffic measurement, analysis, modeling, visualization, and
    • engineering
    • Cloud, edge, fog and mist computing and networking
    • Green computing, networking and energy efficiency
    • Communication QoS, Reliability and Modeling

TOPICS FOR VEHICULAR TECHNOLOGY SYMPOSIUM

  • VEHICULAR COMMUNICATIONS, NETWORKS, AND TELEMATICS
    • Intelligent vehicle-to-infrastructure integration
    • Smart traffic system operations
    • Smart mobility for Pedestrian and bicyclist safety
    • 5G technologies for connected vehicles
    • Congestion and awareness control in vehicular networks
    • Security, privacy, liability, and dependability in vehicular networks
    • Vehicular ad hoc networks (VANET);
    • Broadband Internet services;
    • Cellular/VANET interworking;
    • Channel models and mobility models for vehicular networks;
    • Cloud-mobility;
    • Connected vehicles;
    • Context aware service and applications;
    • Data traffic offloading;
    • DSRC;
    • Information distribution services;
    • Interaction between intra- and inter-vehicular communications;
    • In-vehicle communication & networking;
    • IP mobility;
    • Mobility estimation;
    • Multi-channel/multi-antenna/multi-transceiver systems for vehicular communication;
    • Multimedia applications and messaging;
    • Multimedia over VANETs, and infotainment;
    • Network design for V2X communications;
    • OBU and RSU communication systems;
    • Prototype, measurements, and field tests;
    • Quality-of-experience;
    • Ultra-low latency and ultra-high reliability communications for road safety applications;
    • V2X communications, V2X for automated driving, applications, and security.
  • ELECTRIC VEHICLES, VEHICULAR ELECTRONICS, AND INTELLIGENT TRANSPORTATION
    • Heterogeneous network infrastructures for ITS;
    • Smart mobility and transportation
    • Unmanned aerial vehicles (UAVs);
    • Vehicle power systems;
    • Vehicle stability controls;
    • Vehicle traction power control/conversion;
    • Wireless charging;
    • Wireless/mobile system applications for transportation control and
    • routing;
    • Wireless/mobile systems for multi-modal transportation.
    • Autonomous driving technologies
    • Digital maps and location technologies;
    • Drive-by-wire controls;
    • Electromagnetic valve controls;
    • Emulation/simulation of ITS applications;
    • Autonomous vehicles;
    • Cooperative ITS;
    • Engine control modules;
    • Green ITS navigation for people and freight;
    • HCCI controls;
    • Human factors and human machine interface (HMI) for smart cars;
    • In-car electronics and embedded integration;
    • Intelligent transportation systems;
    • Mobile/wireless systems for transportation logistics;
    • Multimedia service provisioning and vehicle traffic management;
    • Pedestrian protection via VANET; ELECTRIC VEHICLES, VEHICULAR ELECTRONICS, AND INTELLIGENT TRANSPORTATION
    • Heterogeneous network infrastructures for ITS;
    • Smart mobility and transportation
    • Unmanned aerial vehicles (UAVs);
    • Vehicle power systems;
    • Vehicle stability controls;
    • Vehicle traction power control/conversion;
    • Wireless charging;
    • Wireless/mobile system applications for transportation control and
    • routing;
    • Wireless/mobile systems for multi-modal transportation.
    • Autonomous driving technologies
    • Digital maps and location technologies;
    • Drive-by-wire controls;
    • Electromagnetic valve controls;
    • Emulation/simulation of ITS applications;
    • Autonomous vehicles;
    • Cooperative ITS;
    • Engine control modules;
    • Green ITS navigation for people and freight;
    • HCCI controls;
    • Human factors and human machine interface (HMI) for smart cars;
    • In-car electronics and embedded integration;
    • Intelligent transportation systems;
    • Mobile/wireless systems for transportation logistics;
    • Multimedia service provisioning and vehicle traffic management;
    • Pedestrian protection via VANET;
  • SPECTRUM SHARING, SPECTRUM MANAGEMENT, AND COGNITIVE RADIO
    • Algorithms for TV whitespace usage;
    • Applications of cognitive radio networks (e.g., for 5G, heterogeneous
    • networks);
    • Characterization of cognitive wireless networks;
    • Cognitive highly time-variant networks
    • Cognitive radio networks;
    • Cognitive radio protocols and algorithms;
    • Cognitive radio prototypes;
    • Cooperative sensing;
    • Co-existence of primary and secondary radio networks; Dynamic
    • spectrum access;
    • Economic aspects of spectrum sharing (e.g., pricing, auction) in
    • cognitive radio networks;
    • Energy-efficient spectrum sensing;
    • Game theory for cognitive radio networks;
    • Interference management;
    • Light-licensing;
    • Machine learning techniques for cognitive radio systems; MIMO/OFDMbased cognitive radio;
    • Radio environment modeling;
    • Spectrum aggregation;
    • Spectrum database (or geolocation database);
    • Spectrum measurements and monitoring;
    • Spectrum mobility;
    • Spectrum policies; Spectrum sensing;
    • Unlicensed and licensed shared access

TOPICS FOR COMPUTERS SYMPOSIUM

  • BIG DATA
    • Big data models, theories, algorithms, approaches, solutions
    • Machine learning, data mining, web mining, and graph mining
    • Big data for communications and networking
    • Big data integration and visualization
    • Big data architecture, infrastructure and platforms
    • Big data storage and management
    • Privacy protection, trust in Big Data
    • Big data for smart cities and smart homes
    • Image and signal processing
    • Artificial intelligence
    • Data privacy
    • Location based Information Systems
  • HIGH PERFORMANCE COMPUTING
    • Performance evaluation and modeling
    • Cluster computing
    • GPGPUs and FPGAs acceleration
    • Simulation
    • Computer architecture
    • Applications (e.g. Bioinformatics, neuroscience, astrophysics)
  • COMPUTER AND SOFTWARE ENGINEERING
    • Agile Methodologies
    • Methods and software process
    • Quality and assessment of products and processes
    • Software Testing
    • Software Product Line
    • Ontologies applied to software engineering
    • Software architectures
    • Information Retrieval
    • Global Software Development
    • Model-driven software engineering
    • Information security
    • Knowledge management in software engineering
    • Requirements engineering
    • Simulation
    • Governance and Organizational Aspects of Computing
    • Social impact of Computing
    • UX – UI
    • Virtual, Augmented and Mixed Reality
    • Educational Software
    • Computer-Aided Software Development
    • Neural Networks
    • Information Technology for the business
    • Video game design and development

CALL FOR UNDERGRADUATE STUDENT PAPERS

We encourage the submission of original, unpublished results of undergraduate projects focused on (but not limited to) the topics of the conference, using a short paper format (4 pages maximum), and written in SPANISH. Accepted papers will be presented in Poster format during the Conference and papers will be published in Conference Proceedings but will not go to IEEEXplore. Best papers will be published in a national journal.

PAPER SUBMISSION
We invite authors to submit high-quality full papers reporting original and novel research results on all above topics. Papers should be written in English or Spanish, bu at least the abstract MUST be in english, unpublished and not submitted elsewhere. Full papers must be formatted as the standard IEEE double-column conference template and submitted exclusively using the link http://ieee‐colcom.org/authors.html. Maximum 6 pages are allowed for each paper, including all illustrations and references.

SEND YOUR PAPER

To submit your paper, please use the EasyChair system, or directly use this link:
https://easychair.org/conferences/?conf=colcom2020 

IMPORTANT DATES

Submission Regular Papers: March 6th, 2020
Undergraduate Student papers: March 17th, 2020
Notification: April 17th, 2020
Camera-Ready: May 8th, 2020
Author registration: May 4th, 2020

MORE INFORMATION 

https://ieee-colcom.org
colcom@ieee.org.co

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